Today’s job - Gameplay programmer at Epic Games and GDC 25 affected by the trade war..

A weekly newsletter featuring top remote game developer job opportunities in Canada, promoting Canadian game devs and artists, industry news, and events. Join 3000 of your peers below! Interested in posting a job? Contact us here.

👋 Hello! This week we have the following:

  • We’ve curated some fantastic job opportunities just for you. Don’t miss out, apply now! 🔥

  • In other news, new union has been formed to represent US and Canadian game developers . 😮

  • In our Portfolios section, check out some of your talented peers in the industry!

Finally, being a rockstar coder or designer is only part of the game - networking is also super important. To give you a hand, we're putting together a bunch of mixers and networking events for game dev professionals in Canada. Interested? Just sign up here, and we'll let you know when and where the next event is going to happen!

MONTREAL
  1. Game Developer - Software Engineer at Voldex: Ready to code the next big hit on Roblox? Voldex, the studio behind Brookhaven and Driving Empire, is looking for talented game developers to build and enhance features for their massive player base.

  2. Gameplay Programmer at Epic Games: Epic Games, the creators of Unreal Engine and Fortnite, is seeking a talented programmer to experiment with game design, prototype thrilling gameplay features, and contribute to the technical excellence of a massive live service game. Join their collaborative team and enjoy exceptional benefits while shaping the future of interactive entertainment!

  3. Game Developer at Services SFT: Calling all VFX wizards with a passion for Unreal Engine! Imagine crafting breathtaking visual effects – from realistic weather to dramatic weapon effects – for cutting-edge flight simulators, directly impacting pilot training in a creative and innovative team.

  4. AI Platform Engineer at Ironbelly Studios: Be a key player in revolutionizing game development! Contribute your expertise to an AI platform that will redefine workflows for Unreal Engine and Unity developers. Collaborate with passionate engineers and designers to bring innovative AI-driven solutions to life, from concept to implementation and support.

  5. Solutions Architect at Keyword Studios: Dive into building cutting-edge, cloud-based customer service solutions for gaming giants like Supercell and Rovio, using your expertise in IaC, CI/CD, and scripting, while shaping the future of AI-powered support. If you're a problem-solver with strong Python, JavaScript, and cloud skills, ready to mentor others and thrive in a fast-paced environment, apply now to leverage your development prowess and make a global impact.

TORONTO
  1. Game Director at Ubisoft Toronto: Canadian game directors - lead the creative vision at Ubisoft Toronto, shaping engaging player experiences with your 7+ years of design and 3+ years of leadership, driving innovation and mentoring teams on AAA titles.

  2. Art & Animation Manager at Sago Mini: Canadian Art and Animation leaders: Mentor and guide a talented team at Sago Mini, shaping delightful preschool apps and toys, using your 5+ years of management experience and keen eye for detail to foster creativity and growth.

  3. Senior Animator (3rd Person) at Activision: Bring iconic Call of Duty characters to life at Sledgehammer Games leveraging your 5+ years of experience and Maya expertise to shape high-fidelity 3rd person animations within a leading FPS franchise.

  4. Senior UI Programmer at Rockstar Games: Forge the player's connection to legendary worlds at Rockstar Toronto! Join their elite UI team, wielding your C++ and C# mastery to sculpt stunning, high-performance interfaces that define AAA gaming experiences. Be a key architect, collaborating with industry titans in a vibrant, inclusive studio.

  5. .Net Core Backend Developer (with Hardware Experience) at BlazeSoft: Build the backbone of immersive gaming experiences! Join a passionate team in a modern studio, crafting .NET Core backend solutions for land-based slots. Your expertise in hardware integration and API development will directly impact player experiences in a fun, collaborative environment.

VANCOUVER
  1. Game Designer at Electronic Arts: Forge the next Battlefield at Ripple Effect, Vancouver! Design immersive multiplayer experiences within a powerful proprietary engine, using your scripting and game design expertise. Collaborate with top talent, shaping the future of this iconic FPS franchise, while enjoying hybrid work and a robust benefits package.

  2. Assistant Game Designer at EA SPORTS™ FC: Contribute to the next era of virtual football at EA SPORTS FC in Vancouver. Script engaging skill games and help shape new gameplay experiences. Work closely with the design team, refine features through playtesting, and be part of a globally recognized franchise. This role provides hybrid work, competitive compensation, and a comprehensive benefits package.

  3. Junior Game Designer at IGG Canada: As a Junior Game Designer, you will collaborate on system design, analyze gameplay mechanics, and manage in-game data. This role involves playtesting, documenting game systems, and providing feedback within a team environment. Ideal candidates possess a strong analytical mindset, proficiency in Excel, and a passion for mobile game development.

  4. Character Artist at Ripple Effect: Lead external character art development for the Battlefield franchise at Ripple Effect in Vancouver. This role involves overseeing the quality and consistency of assets created by external partners, providing feedback, and ensuring they meet high fidelity and performance standards. Ideal candidates have 5+ years of experience with realistic character art in game development, proficiency in Maya, ZBrush, and Substance Painter, and experience managing outsource relationships. Contribute to seasonal releases, train external artists, and finalize assets.

REMOTE JOBS
  1. Game Developer at All Out: Develop cutting-edge UGC multiplayer games remotely from British Columbia. Utilize C# to build and ship gameplay experiences, collaborating with a team in an autonomous environment. Ideal candidates possess multiplayer game development experience and thrive in fast-paced settings. Experience with UGC platforms and 2D animation is a plus. Remote position, but must be based in B.C, Canada

  2. Senior Software Engineer in Test (Backend Services) at Epic Games: Ensure the quality of Epic Games' backend services. Develop and maintain automated test suites using Java and REST API frameworks. Translate API specifications into effective testing scenarios, and contribute to CI/CD pipelines with tools like GitHub Actions and Kubernetes. Requires 5+ years of SDET experience, strong Java skills, and proficiency in SQL. This remote role offers 80k-120k CAD/year, with comprehensive benefits.

  3. Game Developer at HitGrab Game Labs : Develop engaging web-based RPG adventures at HitGrab, contributing to a 17-year legacy. This role offers flexibility for frontend, backend, or fullstack developers proficient in PHP, JavaScript, or React. Responsibilities range from building backend systems and game interfaces to implementing new architecture and creative content. Ideal candidates possess a passion for games and worldbuilding, understanding of RESTful APIs, and experience with Git/GitHub. Opportunities for growth include mobile app development, UI design, and sysops. Enjoy a fully remote position (Ontario-based), flexible hours, and comprehensive benefits.

  4. Game Designer at Dapper Labs: Pioneer the future of blockchain gaming at Dapper Labs, contributing to the iconic CryptoKitties brand. Design engaging gameplay systems within a unique, token-based economy, collaborating with artists and engineers to create innovative player experiences. This role involves conceptualizing features, analyzing player behavior, and integrating blockchain technology into gameplay. Ideal candidates possess 3+ years of game design experience, a passion for creating fun experiences, and a strong interest in blockchain.

  5. Junior Technical Narrative Designer at Riyo Games: Craft compelling JRPG narratives at Riyo Games, implementing cutscenes and quests within Unreal Engine 5. This role involves collaborating with writers and designers to ensure high-quality storytelling in "Threads of Time," inspired by classic titles. Ideal candidates possess 2+ years of game industry experience, Unreal Engine proficiency, and a passion for narrative design.

LATEST JOBS
  1. Game Designer at Gearbox Entertainment (QC, QC)

  2. Lead Programmer at Gearbox Entertainment (QC,QC)

  3. Level Designer at Netease Games (MTL, QC)

  4. Graphics Software Engineer at Electronic Arts (VAN, BC)

  5. Unreal Engine Game Developer at Down Smash Studios (TOR, ON)

  6. Senior Game Producer at Rogue Factor (MTL, QC)

  7. Technical Artist (API) at Frostbite (VAN, BC)

  8. Development Director, Core Gameplay at Cliffhanger Games (VAN, BC)

  9. Producer at 2K (VAN, BC)

  10. Full Stack Software Engineer at Electronic Arts (EDM, AB)

  11. Technical Director at Maxis Studios (VAN, BC)

  12. Lead Activities Designer at Full Circle Studio (EDM, AB)

Hiring? Post a job here

New indie game launch

Remedy Entertainment - Remedy Entertainment, known for Alan Wake 2, is releasing a co-op shooter, FBC: Firebreak, set in the Control universe. A new gameplay trailer showcases paranatural weapons and a focus on casual, fun multiplayer experiences. The game aims to avoid typical "FOMO" mechanics and provide an accessible experience for players. FBC: Firebreak will launch this summer on PlayStation 5, Xbox Series X|S, and PC, with day-one access for Game Pass and PlayStation Plus subscribers. Click to see the trailer and learn more about Remedy's approach to multiplayer. Check it out here

Tips and tricks from the community

I convinced my boss to open a gamedev department. Want to know the secrets to pitching your passion projects and getting the green light? A developer turned that dream into reality. He pitched a game project to a non-gaming studio, armed with killer visuals, business savvy, and even 3D-printed props. Learn how they convinced leadership and are now leading a team to build a demo. Click to find out how they did it. Learn how

The Beginner’s Guide to Variables in Unity (With a Superhero Game Demo!). Unlock the power of Unity variables with a superhero game demo! This beginner-friendly guide breaks down strings, floats, booleans, and more, showing you how to manipulate game elements in real-time. Learn best practices for public vs. private variables and see them in action with interactive examples. Ready to level up your Unity skills? Click to play the demo and dive into the code! Read more

GameDev News

New Union Formed for Game Developers in US and Canada - A new industry-wide union, United Videogame Workers-CWA, has launched to address job security and worker rights in the video game sector. Amidst significant layoffs, the union aims to empower developers and freelancers, advocating for fair labor practices. The initiative, announced at the Game Developers Conference, seeks to establish a sustainable future for game industry professionals. For details on the union's mission and organizing efforts, click to read more.

Canadian Game Devs are backing out of GDC 2025 - Canadian game developers are hitting pause on GDC. Concerns over strained US-Canada relations and worsening industry conditions are keeping many studios at home. This exodus signals a potential shift in the gaming landscape, as developers reconsider the value of industry events amid geopolitical tensions and economic uncertainties.

Sony Explores AI Integration with PlayStation Characters - Imagine having a conversation with Aloy, not just watching her on screen. Sony's leaked demo reveals they're pushing AI into PlayStation characters, making them talk back in real-time. Is this the future of immersive gaming, or a step towards replacing human storytellers? While Sony tests AI-powered NPCs, the industry grapples with the implications: Nearly half of game devs are already using AI, raising questions about jobs and creativity. Want to see how close we are to talking to our favorite characters, and what it means for the future of game development? Click to see the demo and dive into the AI revolution.

Ubisoft Finds a Win: Assassin's Creed Shadows, Briefly, Makes Everyone Happy - Ubisoft needed a hit, and Assassin's Creed Shadows might just be it. Topping Steam charts and boasting over a million players in under 24 hours, the game is a much-needed win after recent stumbles. Did the delays and polish pay off? Early reviews suggest so, and these sales numbers could be key to Ubisoft's future plans, including a mysterious "IP unit." But is even a successful game going to be enough to fix Ubisoft's long term problems? Click to see if this success story is the turning point Ubisoft hoped for.

Portfolios

Eric Etheridge - Four-year indie game dev with C++, Unreal, Blender, and a cyberpunk obsession seeks to leverage diverse skills in a passionate game development environment.

Lucas Fernandes - Experienced full-stack developer with a passion for games and scalable web solutions, skilled in Unity, C#, Python, and Golang, seeks to drive innovation in fast-paced environments.

Richard Silva - Data-driven senior game designer with 8+ years experience in F2P/mobile, specializing in system design and leveraging AI/Unreal Engine 5 exploration for innovative gameplay.

Vladislav Volodin - Toronto-based game designer/developer with Unity expertise, passionate about crafting engaging player experiences, seeks collaborative opportunities with a focus on gameplay, UI, and system design.

Benjamin Dookram - Aspiring videogame sound designer with FMOD and REAPER proficiency, seeking opportunities to create immersive audio experiences, backed by Unity/Unreal knowledge and technical skills.

Interested in having your portfolio promoted? Contact us here.

Do you have a comment or want to share something interesting in the next issue? Let me know here!

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