February 2, 2025

Issue # 104 - BC's 25% Tax Credit Sparks Digital Media Boom + AI Aloy Demo Reaction & more jobs for you!

A weekly newsletter featuring top remote game developer job opportunities in Canada, promoting Canadian game devs and artists, industry news, and events. Join 3000 of your peers below! Interested in posting a job? Contact us here.

Hello! We've got some exciting new job opportunities lined up for you this week. See and apply below.

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MONTREAL
  1. Lead Gameplay Programmer at Cloud Chamber: Cloud Chamber needs a stellar Lead Programmer for BioShock 4 who can juggle gameplay systems, mentor an ace team, and work magic with Unreal 5. Bonus points if you're a whiz at 3D Math, a fan of data structures, and you can charm co-workers with your communication skills. A sense of humor helps, too!

  2. Senior Engine Software Developer at Motive Studio: Calling all code wizards! Motive's Iron Man team needs a Senior Engine Software Developer who can make Unreal Engine 5 sing. If you're the kind of genius who can juggle game engine development, troubleshoot like a pro, and mentor junior team members, all while keeping up with the latest gaming trends - this is your Bat-Signal!

  3. Lead, Gameplay Programmers at KRAFTON Montreal: KRAFTON Montreal is on the lookout for a Lead Programmer. You'd be guiding a team of programmers, working hand-in-hand with various teams, and actively contributing to game development. Plus, you'd get to fine-tune gameplay systems for our new IP. The role calls for a bilingual candidate with a real passion for video games, top-notch skills in Unreal Engine and C++, and strong leadership and communication abilities. Sound like your kind of gig?

  4. Senior Level Designer at Hasbro / Invoke: Invoke is on the hunt for a Senior Level Designer. You'd be shaping immersive worlds in our upcoming AAA title, collaborating across teams to create captivating game environments, and using your expertise to guide the narrative and gameplay direction. The role requires extensive AAA game design experience, a deep understanding of environmental storytelling and level design principles, flexibility, a passion for video games, and excellent English/French communication skills. Unreal Engine 5 knowledge is a plus.

  5. Contract Level Designer at Thunder Lotus: We're looking for a passionate Level Designer to join our team at an early stage of game development. You'll be crafting levels and stories, integrating design elements, scripting missions, ensuring high-quality results, and managing your levels through the full production cycle. Ideal candidates have at least 3 years in level design, knowledge of Unity LD tools, flexibility, a positive attitude, and fluency in English and French. An experience with 2D games is a bonus.

TORONTO
  1. Technical Director, Virtual Production & Unreal Engine at Dark Slope: Seeking a Technical Director with extensive Unreal Engine and software development experience, proven tool building skills, strong leadership and problem-solving abilities for managing virtual production operations, ensuring efficient software solutions, real-time technical support, quality assurance, and fostering innovation within the team.

  2. Game Programmer at Future Immersive: Future Immersive offers a rewarding opportunity for a Game Programmer with a Bachelor's degree in Computer Science or equivalent, proficiency in C# and C++, expertise in Unity/Unreal, and strong problem-solving and communication skills to take ownership of work, design new systems, improve existing ones, and collaborate effectively within a team.

  3. Senior Unreal Engine 4 Gameplay Programmer at Blue Isle Studios: Blue Isle Studios seeks a Senior Gameplay Programmer with at least 6 years of coding experience, 4 years in the video game industry, strong C++ and Unreal Engine 4 skills, for developing multiplayer gameplay systems, optimizing performance, and collaborating with design teams in their Toronto office.

  4. Senior Animation R&D Programmer - GPU at Rockstar Games: Rockstar is hiring a Senior Animation R&D Programmer with expertise in GPU programming and C++, experience in hair simulation, cloth, soft body, and an interest in high-quality facial performance capture, to develop animation technology for character-based games at their Oakville studio.

  5. System Programmer at Behaviour Interactive: We're on the hunt for a seasoned System Programmer with 3+ years of experience, strong C++ and multithreading skills, and familiarity with Unreal Engine. If you're adept at optimizing game code and engine-related items, solving common problems like load times, memory usage, and performance issues, and comfortable working in a cross-discipline team, we'd love to hear from you! Bonus points if you've got Windows development experience.

VANCOUVER
  1. Senior AI Engineer at Respawn Entertainment: Step into the role of a Senior Engineer, where you'll design advanced AI systems for our game, drive requirement discussions, optimize workflows, and mentor less experienced team members. With your strong knowledge in AI systems like navmesh, pathfinding, and state machines, and proficiency in C++, you'll be instrumental in crafting a world-class gameplay experience for our players.

  2. Associate Principal Gameplay Systems Engineer at Demonware: Take the lead as an Associate Principal Gameplay Systems Engineer, where your knack for gameplay and improving workflows will shine. With your proficiency in C/C++, Python or Lua, and a solid understanding of game design principles, you'll be implementing, optimizing systems, mentoring less experienced engineers, and contributing to game architecture. If you're passionate about making games and have advanced skills in areas like AI, User Interfaces, Animation, or General Gameplay, this is your stage!

  3. UI Software Engineer - The Gears of War at the Coalition Studio: Shape the face of our games as a UI engineer, using your C++, Slate and UMG skills to implement engaging features, all while taking cues from the UI Lead and other teams, and leveraging your experience in runtime UI systems and shipped game projects.

  4. Senior Rendering Software Engineer at Respawn Games: As a core member of our team, you'll shape the future of Apex by designing and implementing rendering features, using your mid to senior level Graphics knowledge; working closely with designers, artists, and animators; fixing complex graphics bugs; and optimizing code for speed and memory, all while leveraging your 4+ years of game team experience and advanced C/C++ skills.

  5. Senior Engine Programmer, LEGO Fortnite at Epic Games: Join the team shaping LEGO Fortnite's adventures as a Senior Engine Programmer, where you'll design and implement new engine runtime features, optimize performance, collaborate across Epic, and bring your C++ expertise and Unreal Engine experience to create a groundbreaking game experience.

REMOTE JOBS
  1. Software Engineer III (C++ Performance - Ripple Effects) at Electronic Arts: We are searching for an engineer with 5+ years of C++ experience and a knack for debugging, performance optimization, and cross-team collaboration, to join our remote Systems Engineering Team and report to an Austin-based manager.

  2. Mid-Level Back-End Game Developer at Big Viking Games: Seeking a Game Backend Developer with 4+ years in Java or PHP and game development experience, to design scalable backend services for our games, YoWorld and FishWorld.

  3. Senior UI Programmer at peoplecanfly: You must be a seasoned gameplay developer with 6+ years of experience, strong C/C++ and math skills, proficiency in Unreal Engine 4 and Atlassian software, with a track record of creating fun gameplay systems, prototyping features, optimizing code, and working efficiently under tight deadlines.

  4. Senior Gameplay Designer at Humanoid Origin: Sr. Gameplay Designer with 5+ years' experience, expertise in Unreal Engine and Blueprints, to design and implement innovative gameplay features for our flagship title, focusing on creatures, behaviors and combat encounters, while mentoring team members and contributing to overall game design, either remotely or in-office in BC or Alberta.

  5. Senior Unreal Engine Developer C++ at Lumeto: Seeking an Unreal Engine Developer with 2+ years of C++ and VR experience to collaborate on UI/UX design, build reusable components, optimize applications, and develop backend systems for games, while ensuring high-quality, maintainable code and creating immersive VR learning experiences for healthcare professionals.

LATEST JOBS
  1. Game Designer at Gearbox Entertainment (QC, QC)

  2. Lead Programmer at Gearbox Entertainment (QC,QC)

  3. Level Designer at Netease Games (MTL, QC)

  4. Graphics Software Engineer at Electronic Arts (VAN, BC)

  5. Unreal Engine Game Developer at Down Smash Studios (TOR, ON)

  6. Senior Game Producer at Rogue Factor (MTL, QC)

  7. Technical Artist (API) at Frostbite (VAN, BC)

  8. Development Director, Core Gameplay at Cliffhanger Games (VAN, BC)

  9. Producer at 2K (VAN, BC)

  10. Full Stack Software Engineer at Electronic Arts (EDM, AB)

  11. Technical Director at Maxis Studios (VAN, BC)

  12. Lead Activities Designer at Full Circle Studio (EDM, AB)

Hiring? Post a job here

GAMEDEV NEWS

25% Tax Credit Fuels BC's Digital Media Boom - Want to know the secret to British Columbia's booming video game scene? They just cranked up their Interactive Digital Media Tax Credit to 25%! Starting September 2025, this incentive is supercharging game developers and tech innovators, aiming to make BC the ultimate global hub for digital entertainment. Think world-class games and cutting-edge VR/AR – it's all happening here. Ready to dive in and see what the buzz is about?

Is Sony's AI Aloy Ready for Prime Time? The Demo Says...Maybe Not. - Sony's AI-powered Aloy demo is here, but is it ready for Horizon? Early reviews are lukewarm, citing voice and animation glitches. Then, the demo vanished from YouTube amid copyright claims, fueling questions about the tech and AI's gaming future. See for yourself what the buzz is about.

Skullgirls Publisher Hit with $12M Lawsuit - Okay, gaming drama alert: The studio behind Skullgirls Mobile just dropped a $12 million lawsuit bomb on the publisher, Autumn Games. Hidden Variable claims they're owed big bucks, alleging everything from contract breaches to some seriously shady accounting. Is this the end for Skullgirls as we know it? Or just another messy chapter in the wild world of video game publishing? Get the details on this developing story.

Amazon Unveils GameLift Streams for Browser-Based Gaming - Amazon just dropped "GameLift Streams," a new tech that lets game developers stream their creations to pretty much any device with a browser. Think instant play, no downloads, and suddenly your phone is a gaming rig. Powered by Amazon Web Services, this could be a game-changer for accessibility and discoverability, letting players jump into games on phones, tablets, smart TVs – you name it. Big names like Bandai Namco are already on board. Is this the future of gaming? Maybe. Definitely worth keeping an eye on.

PORTFOLIOS

Liam Allen-Miller - Independent game developer Liam Allen-Miller showcases his portfolio, featuring expertise in game and UI/UX design, Unity development, and more. Explore his work: https://liam-allen-miller.itch.io/

David Baumgart - Versatile game developer with deep experience in art, design, and programming, notably on Dungeons of Dredmor (Gaslamp Games) and Starsector (Fractal Softworks). Expertise spans 2D art & direction, narrative design, gameplay scripting, and project management, contributing to successful indie titles.

David Clare - Highly motivated freelance game developer proficient in Unity, C#, and VR, with experience from indie projects to contract roles at Red Iron Labs and Lion Gaming. Eager to apply strong programming and design skills to new challenges.

Eric Billingsley - Seasoned game and software developer with a decade of independent game development at Sparse GameDev, preceded by diverse roles at You.i, Snowed In Studios, and EA.

Lucas Fernandes - Highly versatile software developer with a proven track record in game and web development, backend engineering, and driving impactful technical solutions across gaming and tech industries.

Interested in having your portfolio promoted? Contact us here.

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